Änderung von Capter1 auf SDL3
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@@ -1,5 +1,7 @@
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#pragma once
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#include "SDL2/SDL.h"
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//#include "SDL2/SDL.h"
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#include "SDL3/SDL.h"
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#include "SDL3/SDL_main.h"
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#include <vector>
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class game
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BIN
Capter2/main
Executable file
BIN
Capter2/main
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