Files
CPPGameBook/Capter1/ball.cpp

31 lines
437 B
C++

#include "ball.hpp"
#include <iostream>
ball::ball()
{
std::cout << "Ball erzeugt!"<< std::endl;
x = 50;
y = 50;
rect = {20,20,20,20};
color = {0,255,0,255};
}
ball::~ball()
{
}
int ball::GetXPos(){
return x;
}
int ball::GetYPos(){
return y;
}
void ball::Draw(SDL_Renderer* renderer){
SDL_SetRenderDrawColor(renderer, color.r, color.g, color.b, color.a);
SDL_RenderFillRect(renderer, &rect);
}