Files
CPPGameBook/Capter1/ax_game.cpp
2025-10-12 19:40:12 +02:00

41 lines
432 B
C++

#include "ax_game.hpp"
#include "ball.hpp"
ax_game::ax_game()
{
ax_Window = nullptr;
ax_Renderer = nullptr;
ax_TickCounter = 0;
ax_IsRunning = true;
ax_ball_one = ball();
}
ax_game::~ax_game()
{
ax_ball_one.~ball();
}
bool ax_game::Init(){
}
void ax_game::RunLoop(){
}
void ax_game::Shutdown(){
}
void ax_game::Input(){
}
void ax_game::Update(){
}
void ax_game::Output(){
}